Unreal Engine 5C++MetasoundSlate UIMVVM
Metasound Playground
Creator & Developer·Alakangas Media·2025-present
Metasound Playground is a custom Unreal Engine 5 editor tool that solves a fundamental workflow limitation: the inability to preview spatial audio without entering Play mode.
Every time I wanted to hear how a sound worked at distance, I had to enter Play mode, navigate to the right spot, listen, exit, adjust, repeat. That 30-second loop was killing productivity. So I built a tool that does it in 2 seconds.
The tool provides an XY spatial positioning pad, real-time parameter editing, transport controls, and visualization of attenuation spheres-all within the editor.
Key Highlights
- C++ only, MVVM architecture
- Spatial audio preview with XY positioning pad
- Real-time parameter editing and visualization
- Solves core UE5 workflow limitation
- Reduces audio iteration time from 30s to 2s
Technologies Used
Unreal Engine 5C++MetasoundSlate UIMVVM