UnityC#FMODFirebaseTypeScriptBigQueryAzure DevOps
Disc Golf Valley
Developer & Sound Designer·Spinoff Games·2019 - 2024
1M+
Installs
$1.2M
Revenue
170K
MAU
7
Years Running
Core developer and one-person audio team on Disc Golf Valley, a mobile/desktop disc golf simulation that grew from prototype to 1M+ installs over 7 years.
In what started as a two-person team, I wore many hats: audio design, FMOD implementation, backend development, gameplay systems, and analytics. The game has achieved $1M+ lifetime revenue and maintains 170K monthly active users.
Key Highlights
- Complete FMOD implementation: 150+ events, 600+ assets
- Dynamic music tracks responding to gameplay state
- Built realtime ELO matchmaking system (TypeScript/Firebase, 1K-5K DAU)
- Created LIDAR/satellite-to-Unity pipeline for real-world course digitization
- Built 'DGV Metrics' analytics web app for player statistics
- Implemented custom disc physics, shaders, and trail systems
Technologies Used
UnityC#FMODFirebaseTypeScriptBigQueryAzure DevOps