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Disc Golf ValleyDisc Golf Valley
Spinoff GamesSpinoff Games
UnityUnity
UnityC#FMODFirebaseTypeScriptBigQueryAzure DevOps

Disc Golf Valley

Developer & Sound DesignerSpinoff Games2019 - 2024

1M+

Installs

$1.2M

Revenue

170K

MAU

7

Years Running

Core developer and one-person audio team on Disc Golf Valley, a mobile/desktop disc golf simulation that grew from prototype to 1M+ installs over 7 years.

In what started as a two-person team, I wore many hats: audio design, FMOD implementation, backend development, gameplay systems, and analytics. The game has achieved $1M+ lifetime revenue and maintains 170K monthly active users.

Key Highlights

  • Complete FMOD implementation: 150+ events, 600+ assets
  • Dynamic music tracks responding to gameplay state
  • Built realtime ELO matchmaking system (TypeScript/Firebase, 1K-5K DAU)
  • Created LIDAR/satellite-to-Unity pipeline for real-world course digitization
  • Built 'DGV Metrics' analytics web app for player statistics
  • Implemented custom disc physics, shaders, and trail systems

Technologies Used

UnityC#FMODFirebaseTypeScriptBigQueryAzure DevOps