Senior Technical Sound Designer

Magnus Alakangas

Architect. Artisan.

With 25+ years across games, film, and broadcast, I bridge sound design and audio programming. I've built complete audio systems in C++ for Unreal Engine, scaled a mobile game to $1.2M revenue, and delivered Sweden's largest live broadcast audio for 22 years.

Based in Stockholm, Sweden

Magnus Alakangas

Key Achievements

25+

Years

In the audio industry

1M+

Installs

Across shipped titles

MPSE

Golden Reel Nominee

Sound Effects Editor, TAU (2018)

2

Hats

Code + Sound in one head